Player 1 unlocks Grand OrdersPlayer 2 unlocks Cardinal Correction and We Were Here. If no mistakes were made (should be the second playthrough), you will both earn: This next puzzle is a chess puzzle, which is pretty simple when you can see the pieces that need to move (granted you don't see them in normal circumstances). Player 1 Follow the path all the way down the stairs then turn right and head down into the pipe. The solution for which is in the image. Go downstairs and pull the blue lever on the wall opposite of you (it should be in plain view from the stairs). We Were Here is the pilot episode in a series of cooperative standalone puzzle adventures. The player on the left side enters the dynamite elevator from his side and goes down 2 times, lifting the same elevator on the right. And the final pipe piece is on the left. Please refer to Mixed Feelings for more information. Player 1s solution from left to right is Axe Hammer Sword Mace. If no mistakes were made, you will both earn: As the Explorer, you will see a painting on the opposite wall of the new room, along with a board on the left wall with marked tiles. The game is the third entry in the We Were Here series. In the hallway, follow along the right wall, going around the corner. On the table, these components are indicated as abbreviations. If you enjoy We Were Here Together, don't forget to check out the earlier entries in the series: We Were Here and We Were Here Too. Player 1 (In the room with the posters) unlocks The Tower, Player 2 (In the room with the books) unlocks The Cathedral. Back track until you reach the closed blue gate. Valve 2 (cross) is in the room to the right, which is the radio room. One player has a board with a table (screen below), on which you need to create a stone, and entries around which the components are shown and named. This trophy unlocks for choosing to sacrifice yourself. I am reading this and I am even more confused than before. Once all 5 crystals are operated in the correct sequence a book underneath the crystal ball will be available to be picked up in both rooms. Jan 31. The stone must be taken. To solve the puzzle you need to perform the following sequence of actions: After the previous knights, the next riddle will be around the other four knights along the royal throne. The player who placed the weapons do the following. Both players should take the book from the draw. DL = delphologiscate (angry flower) The same symbols are on every part of the bridge. In the garage head to the door and open it. When you stand in front of the big map, think of the radio messages you hear the whole time in the house. Turn around and look to the left, and on one of the walls will be two pillars with colored eyes towards the ceiling. Player 1 now needs to press the button in the center of the room once. Head back to the rack rotate it to refresh its contents and pick up another blue bottle with the blue plant (DL). There are fixed tiers between tiers with symbols, they must be reached on the stairs of the marked tier. Step onto the second tile, which will bring up a third tile but do not step on it yet. In the second space place the left facing curved pipe facing and rotate to connect left and up. Two players take the role of Antarctic explorers who have become split up in an old castle, called Castle Rock. 3 will be musical, and the latter is just with a voice transmitting coordinates. The chemical is blurred out its PL. The newest game in the series, We Were Here Together, is easily twice the size of the previous two games both in length and production value. Turn around and leave the room, follow the left wall to the staircase you came from, and follow this hallway around to the end. However if you play as the librarian and you pull the lever on the second floor it brings the chandelier which you can then jump onto and it will slowly . http://ko-fi.com/Buttons/Buy/18154MNY16X4L98% of the art on my channel is done by me :DSubscribe and Win!If you enjoyed yourself, like the video! Player 1 pick up the three liquids, remove the plants with the trowel. Be care, this riddle is limited in time. So its time to brew a few potions! The one closest to the window will be with a red and white curtain. Our first mission is to find 5 valves to open all doors around the house. We Were Here is a cooperative first-person puzzle video game developed by Total Mayhem Games from The Netherlands, released for free on February 3, 2017, on Steam for PC. Also in the room of the second player there are components with images. Each player start in different locations, each of which has the image of a chessboard. the blue knight in the corridors is facing the blue banner, so the blue knight in the hall must be facing his blue banner too. Pull the blue lever again. This item will only be visible to you, admins, and anyone marked as a creator. Player 1 unlocks Equivalent ExchangePlayer 2 unlocks Mixed Feelings. 2 hours later and were not getting ANY MATCHES. P1 pulls the lever and steps on the platform near the first gate for its part. Player 2 head right and pull the red switch. Been playing with it for ages. After the previous knights, the next riddle will be around the OTHER four knights along the royal throne. Below is a map of the maze: Here is the outline of what we are accomplishing in the dungeon: Here are in-depth instructions for completing the dungeon for people who would like them (if not, then skip to the end of the puzzle explanation): It is recommended you read ahead, as your vision becomes obscured the longer it takes you to complete this next puzzle, followed by death after a few minutes. :Dhttps://www.patreon.com/KatFTWynn~Click here if you want to donate anything X3https://streamelements.com/katftwynn/tip~SOCIALS~Follow me on Twitter! Additionally replay chapter 10 for a fourth time so you/your partner can also unlock Together for sacrificing themselves. Face the audience and on your left will be a gramophone, interact with it. Player 1 unlocks Minor illusionPlayer 2 unlocks Reflection. And that concludes the walkthrough! These elevators are needed to introduce players to the rule of the puzzle. Turn left, walk up the stairs, and proceed forward. Player 2 will have to find the same objects in their room and tell Player 1 where they need to be placed to match their room. Player 1: Head back on top of the building and to the antenna monitors. All trademarks are property of their respective owners in the US and other countries. Put the green one with the two headed plant (PO) back into the splitter to get two more vials OX and PL. Head to the rack and pick up the purple bottle with the purple plants (PE) and grab the green three layered mushroom (FR), Head right to the mixer place the purple bottle with the purple plants (PE) and the green three layered mushroom (FR) and press the button. I will specify when the Librarian is getting instructions as well as putting the specification in bold so it's harder to miss. Choose a wave on which there will be another line and tell the second player below how it looks and how much it needs to be changed. Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. We were here together|!. If the first player approaches the crystal, and the second ball flashes quickly, it means that it must be activated. Player 1 head back on top of the building and to the antenna monitors. The new puzzle adventure We Were Here Too is now available on Steam. Finally pull the switch on the console. When you get to the next staircase leading into a new room, follow along the right wall and you will come to an open green gate with a staircase leading down behind it. For this puzzle Player 1 and 2 have to work together using the pipes to make the correct coloured gas and direct it to the correct gas canister in Player 1s room using the pipes and rotating them. AM = aliomigna (unhappy radish) The player in the corridors turns that yellow lever again. Please refer to The Cathedral for more information. A door will open in the middle of the room and you both will earn your respective roles' achievements. Find the exact match to your painting and place the corresponding tiles underneath your personal painting to solve the puzzle. We need to input 6 L of fuel into our vehicle so hit the lever labelled 7 on both of the vats. We Were Here Together 2019 Browse game Gaming Browse all gaming We Were Here Together - 100% Achievement Walkthrough AchievementSquad 319K views 2 years ago Elevator Mix-up! Assisted in escaping the Dark Hallway ..and learned about cardinal directions, Vlad The ImpalerPerfect play Spike Hall2 guides. Based on recipes, combine the ingredients here. Once there the players must use the two levers to input the coordinates onto the map. - 83% of the 109 user reviews in the last 30 days are positive. Put it in place to the left of the door. Pick it up. In this room, at the base of the stairs, turn right and you will see a green lever on the wall opposite of you. Keep in mind that after the part with the Stars, the bridge is divided into two parts. Player 1 should wait by the diamond lift entrance on the left hand side. Assisted in escaping the Submerged Hallway ..and became a qualified plumber. One device with two slots and the other with three. The order in which the books must be found does not matter! Its all about cooperative discovery, puzzle solving, and immersion. Exit out the lift and head right all the way to the dinosaur skull lift. The answer key for this puzzle will be below. Full list of all 22 We Were Here Together achievements worth 1,000 gamerscore. Please Refer to Recipe for Disasters for more information. Escaped from the Dungeon ..and the dragon. When you light up the three lights, look on the left side of the generator for a crank you can interact with to progress with this puzzle. There will be the white gate in front of you with a white lever on the right wall. When the slider reaches one mark, it again moves to the beginning. Head around the planters and around the corner and youll come to a mine cart which is how well be passing the items between the two players. There are only two buttons for this. So one of you stay on top, the other go down in the house. Discovered a way through the abandoned mine. Player 2 head along the corridor and up the stairs. Follow the pipes around until you reach the end. OX = OIxymurexoris (carrot) After matching all 7 paintings a book will reveal itself behind the painting at the top of the stairs. Help us fix it by posting in its. Now youve collect all 6 Books. At the top of the stairs head left and you will come to a crank by a window, operate it to free player 1. Both players should head down the linear path until they reach lifts. The next knight at the window will be with a yellow curtain. Return to the vials and rotate till you can pick up the yellow chemical with the yellow plant (PA) now head back to the mixer and mix the two chemicals to get OH. After that, clicks on the mechanism itself. Walk into the room and there is a staircase on the far left of the room. Player 1 Continue along and go down some steps on the right immediately on the floor on the left is a pipe. Plus it's creepy. One of you will have to stand on the plate to open the gate, while the other leaves. A player with a picture of a man looking to the right NEPIAS. In "1 floor" above elevator is lever. From the posters in Player 1s room we learn that book 10 is B3 on the grid and 8 is E1. Both make a general counterclockwise rotation. Lost in a frozen wasteland and split up from your partner inside an abandoned castle, the only possession you have left is a walkie-talkie with a familiar voice on the other end. First space curved pipe connecting left and down. My buddy and I have matched these fucking stupid signals multiple times, and not once have we gotten a match, only stupid annoying music that keeps fucking playing. Now its time for the final decision! Place the yellow runner bean plant and orange bucket pull lever to get the white liquid in a bottle pick it up. Head around the back and pick up blue plant with mushroom tentacles seeds next to a small cart on the floor. The pawns should be directly in front of one another. We Were Here Together. Second space Curved pipe rotate left once connecting down and right. Escape from the Frozen Courtyard ..and didnt lose your cool, Assisted in escaping the Frozen Courtyard ..and learned some new tricks. One device with two slots and the other with three. Almost all of the instructions will be for the Explorer role. Filter We're in this Together! !Keep winning at life! Here are the recipes from another player's room: In the other room can you find all the equipment. Holding the lever you make the slider, which is located in the lower left corner of the map, move. Once the gas is filled up take the pipes. All these books have a big letter on the front, so you can find them maybe a litte bit easier. We'll assume you're ok with this, but you can opt-out if you wish. Replay from chapter 5 all the way to the end, this time playing as the other character route to unlock the alternative path trophies as detailed in stage 1. One player is in the hall, and the second must approach the other knights from the other side through the iron doors. First you need to release a friend using the lever that is next to the window. In the second space place the curved pipe connecting left and down. The symbols below indicate the types of pipes and their location in the slots. The player on the bridge goes on it successively stepping on each sign. Player 1 pick up the red and green fuse and take it to coil the to the left of the fuses. Now pick up the blue and nothing fuse and take it to the coil left of the previous coil.